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1. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Ok so, I think being given more freedom in terms of movement pretty much improves any game. Nothing is more frustrating in a game than it telling you "sorry you can't go here" when it's object that's like knee-high that is standing in your way. T...
- by Funkmaster Whale - at 2015.03.15 01:39:00
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2. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Like some others have said, the AScR and Laser weapons in general needed their profile tuned IMO more than the damage. Laser rifles are already incredibly strong vs shield-tanked suits, this will just make it damn near impossible to lose vs a shie...
- by Funkmaster Whale - at 2015.03.06 21:58:00
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3. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Pokey Dravon wrote: Funkmaster Whale wrote: My god, infantry-only Ambush? Is this for real? The very thing I think has been pleaded for since Chromsome. I might actually have to plug-in my PS3 again... Trust me, vehicles are the least of...
- by Funkmaster Whale - at 2015.03.06 06:02:00
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4. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
My god, infantry-only Ambush? Is this for real? The very thing I think has been pleaded for since Chromsome. I might actually have to plug-in my PS3 again...
- by Funkmaster Whale - at 2015.03.06 05:57:00
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5. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
CCP Rattati wrote: Ask the players, they don't choose those weapons, and when they do, they perform worse with them than other weapons. It's just facts, that need to be reconciliated with those things. Why indeed? Because they're niche weapo...
- by Funkmaster Whale - at 2015.02.13 20:16:00
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6. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Saved for later post. Could you edit the graph and make the color differentiation a bit more apparent? It's incredibly hard to read the graph because I'm having to go into MS Paint to make sure I'm looking at the correct respective shade of blue....
- by Funkmaster Whale - at 2015.02.13 04:19:00
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7. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
CCP Rattati wrote: Banjo Robertson wrote: CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I se...
- by Funkmaster Whale - at 2015.02.12 19:05:00
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8. Orbital Spawns. - in Feedback/Requests [original thread]
CCP Rattati wrote: we have had this in internal playtest, it gets old fairly quickly and you start thinking, why can't I just spawn on the earth. I like it as a once per battle thing, maybe with a special module or suit, to claim objectives. ...
- by Funkmaster Whale - at 2015.02.09 21:16:00
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9. Announcement:DUST 514: Warlords 1.0 Feedback - in Feedback/Requests [original thread]
If you go to system options -> About page, there's a typo that says: "Version: Warloads 1.0" Must fix. Please hurry.
- by Funkmaster Whale - at 2015.02.05 06:56:00
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10. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
Let me the first to say how happy I am to see this thread finally pop up. I don't think chat channels is the suspect because I've had significant framerate dips even after doing a fresh install and deleting all the chat channels. From my own e...
- by Funkmaster Whale - at 2015.01.29 08:44:00
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11. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
The new Burst AR is just beautiful. Thank you Rattati for finally making it worthwhile to use. I'll post some video examples soon from my stream! TAR clip buff is cool, but the weapon still suffers from some strong kick and hipfire dispersion eve...
- by Funkmaster Whale - at 2014.12.18 01:27:00
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12. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
reserved
- by Funkmaster Whale - at 2014.12.17 09:34:00
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13. Um CCP Rattati, are Defend order points suppose to be gone? - in Feedback/Requests [original thread]
I assume they removed it because of the new "objective defend" bonus. I can only imagine that if they kept the D-order bonus in squads would be racking up obscene amounts of warpoints stacking objective defend with squad commission.
- by Funkmaster Whale - at 2014.12.14 21:57:00
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14. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Vitantur Nothus wrote: Funkmaster Whale wrote: Like seriously, do you honestly expect someone to just stand in front of you and let them unload on you? I just don't get it. 14 minutes and 43 seconds, good sir: https://www.youtube.com/wa...
- by Funkmaster Whale - at 2014.12.14 21:32:00
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15. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Can someone please give a video example of this so-called "wiggle-wiggle" that so many people are complaining about? Because I can provide dozens of examples from my stream of people trying to strafe to dodge and me still having no issues whatsoev...
- by Funkmaster Whale - at 2014.12.14 18:21:00
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16. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
I'm honestly baffled that nerfing strafe speeds is something that's on the table. Effective strafing is the only way a low HP suit can outplay brick-tanked Sentinels. Last I checked this was an FPS not a turn-based RPG. You seriously want to make ...
- by Funkmaster Whale - at 2014.12.14 07:10:00
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17. The Burst Rifle Conundrum (A theory as to why it sucks) - in Feedback/Requests [original thread]
Framerate can also play a huge factor
- by Funkmaster Whale - at 2014.12.13 07:41:00
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18. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Here's the video I promised you Rattati This was my best attempt at showing you how framerate affects burst-fire weapons. This plays a huge part into why the Burst AR is so weak, especially when you consider that it has an even lower RoF. In la...
- by Funkmaster Whale - at 2014.12.13 07:38:00
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19. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Cat Merc wrote: We could tone down racial profiles. Hybrid weapons would sit at +-5/+-5, Projectile at -7.5/+7.5, EM at +10/-10, Explosive at -10/+10. I totally agree. I've really thought about this too.. Right now there's such a strong disp...
- by Funkmaster Whale - at 2014.12.13 00:56:00
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20. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
What if we changed Damage Mods back to 3/5/10% but instead of flat damage you could split them into +armor or +shield damage. This would be a step in allowing more free form customization of weapons and would allow you to actively and dynamically ...
- by Funkmaster Whale - at 2014.12.12 22:23:00
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